Broadband access encompasses various technological platforms and businesses
that improve network capacity and current services, be it through broadband
fixed-line networks, higher capacity mobile networks, or other platforms that
allow the general public to access useful services and content.
Technology Alternatives
Till date, digital subscriber line (DSL) deployment has been driven
primarily by the need to provide basic high-speed Internet (HSI) service to the
largest possible number of people. This has included applications such as Web
browsing, chat, e-mail, data downloading, and in recent years a surge in
peer-to-peer applications with MP3 and video-file exchanges. These applications
have been easily accommodated using current asymmetric digital subscriber line (ADSL)
technology. Operators have succeeded in doing this by focusing deployment of the
DSL infrastructure in their central offices (CO) to achieve mass coverage at the
lowest cost.
Various DSL variants can be considered for future evolution of the access
network. They differ primarily in their spectrum masks and the number of tones
used for transmission in each direction. The different reach, bandwidth, and
spectral compatibility characteristics can be leveraged for different deployment
approaches
n ADSL: ADSL, recently
updated with the ADSL2 standard, is deployed primarily in the COs today. With a
reach of 5 km at 1 Mbps, it is excellent for mass deployment.
n Reach Extended ADSL2
(READSL2): It aims to extend service to 5.5 km (on 26 gauge loops) with a
minimum downstream/upstream bitrate of 192/96 kbit/s in addition to the standard
telephone service. The extra reach is achieved by boosting the power spectral
density in the lower ends of the spectrum (both upstream and downstream) and
using a narrower frequency band while maintaining the same total power as ADSL2.
Deployed in the CO, it is possible to slightly increase the reach using this
variant of ADSL2 technology.
n ADSL2plus: This
important variation on the ADSL2 standard substantially increases the bandwidth
by doubling the spectrum to 2.2 MHz, resulting in a throughput of 5.5–15 Mbps
in the range 1.5 to 3.2 km. The performance over longer distances is equivalent
to ADSL2.
n Very High Bit-rate DSL (VDSL):
The VDSL standard has been under consideration for several years. It
provides an asymmetric downstream bandwidth of 5–25 Mbps over 1–1.5 km (or a
symmetric bandwidth of 2–10 Mbps). Because of its shorter reach, nodes must be
deployed closer to the customer, thereby increasing deployment costs.
Two variants of VDSL have been standardized based on single carrier—quadrature
amplitude modulation (QAM) and the multi-carrier discrete multi tone (DMT)
modulation. DMT offers advantages over QAM in terms of performance, robustness
to noise and spectral flexibility. It also allows interoperability with ADSL,
thus making it possible to use multi–DSL line cards on which each individual
line can be configured at run time in ADSL (or ADSL2), ADSL2plus, or VDSL mode
depending upon the user profile and the connected customer’s premises
equipment. Consequently, DMT is the preferred line code for VDSL.
n Passive Optical Networks (PON):
Passive optical network technologies provide a cost-effective means of deploying
fiber directly from the CO to the customer’s premises. Various standards are
being defined (Broadband-PON, Ethernet-PON, and Gigabit-PON), all of which allow
for completely passive fiber aggregation. This eliminates ongoing operations
costs and optimizes the lifecycle cost for fiber to the home (FTTH).
Service Evolution
We are seeing new services emerge, as users demand richer content, as
electronics vendors introduce new multimedia consumer devices, and as operators
seek to generate additional revenue. Some services will be in the areas of
gaming and video services, including traditional broadcast video, video on
demand and enhanced video streaming. In turn, these will drive up the bandwidth
requirement.
In its brief history, broadband access has given an extensive range of
innovative Internet applications, clearly illustrating the creativity of the
developers. These have been made possible by the open, application-agnostic
nature of the Internet, which allows new services to be rapidly introduced.
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| Different
types of content-delivery mechanisms vis-à-vis the type of content |
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However, translating this technological success into financial success has
proved more difficult. Most Internet applications are free; consequently, the
network providers who offer broadband access for a flat fee are not compensated
for the higher traffic that such applications generate. Today, lots of Internet
application and content providers are trying to move to subscription-based
models. However, it is not easy to persuade users to pay for something that used
to be free. For this reason, revenue-generating broadband Internet services are
currently in their infancy and have a limited audience.
In the consumer world, the end-to-end approach should guarantee freedom of
choice, ease of use, and user mobility. Thus, users of the new multimedia
systems must get the following.
n Applications for business
purposes and personal information (e.g., tele-working and e-learning)
n Applications for social use
(e.g., tele-healthcare and community TV)
n Applications for entertainment
and daily uses (e.g., tele-shopping, networked games, and interactive digital
TV).
Four mechanisms can be identified for the delivery of digital
multimedia content to subscribers over a telecommunication network, based on two
criteria.
On the one hand, content can be either streamed to the user
or downloaded. With streaming, the content is consumed in real time by
subscribers. A streaming server sends a content stream that can be used
immediately (i.e., viewed or listened to) by the receiver before the full
content has been delivered. This delivery method requires a certain quality of
service assurance from the communication network in order to work properly. Lost
packets are typically not retransmitted. The higher-layer protocols can deal
with a certain amount of packet loss but the network manager has to make sure
that the actual packet loss does not exceed the acceptable limits. In the case
of downloading, the complete content needs to be delivered before the consumer
can enjoy it. Downloading is typically done using a protocol such as the
transmission control protocol (TCP), which can retransmit segments in the event
of packet loss.
On the other hand, content can be either delivered in unicast
or in multicast modes. With unicast, content is delivered at a specific moment
in time from a specific server to a specific subscriber (point-to-point
delivery). In contrast, multicast delivers the content simultaneously to a group
of subscribers (tree-structured delivery).
Network Provider’s Challenge
It is difficult to accurately predict the evolution of the basket of
services to be offered via future broadband access systems. Still, three things
are certain.
n Services will
have strong regional flavors
n Successful
business models will always be based on an ecosystem of broadband content
delivery partners consisting of content owners, content aggregators, service
providers, network service providers, and network access providers to serve the
broadband consumer
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| A
network provider’s success depends on deploying platforms with
open interfaces |
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n Network
providers (operators) will play a central ‘service delivery role’ in the
value chain
In such a situation, the key imperative for success, for a
network provider, is to deploy a future-proof broadband services delivery and
management platform. Such a deployment can only be facilitated by open
interfaces between the major business roles—content aggregator, third-party
application provider, network access provider, and user.
Typically, a four-layered approach to the delivery of new
broadband services solution (which is sufficiently generic to encompass most
services, such as media-on-demand and conversational services) should be
considered.
n Network
Layer: Supports a predictable network QoS among other functions
n N-services
Layer: Provides a common set of enabling services that can be used by
various service providers. Some of these services can only be implemented by
network providers, while others could be offered by either the network operator
or service provider, depending on the chosen business model
n Application
Layer: Implements the functions as defined in the service provider’s role.
The idea is that this layer can interact with the enabling n-services layer in
an open-standard way
n Content
Layer: Implements the functions defined in the content role. Again, in an
open architecture, it is preferable that the content providers can interact with
the service provider layer in a standard way
While there are a few issues while choosing the technology
for deploying a network that will offer broadband services to the customers,
choosing the right mix of services that can be offered to the consumers has to
be thought about very carefully.
The issues have remained primarily because the learning curve
for effective management and services delivery mechanism has not yet
established.
However, a delivery mechanism that uses the optimal mix of
services that are more personalized in nature would help service providers hook
customers to services. This kind of an approach would eventually provide them
with different avenues for revenue generation out of broadband services.
Subhash Bana director,
software centre, Alcatel India
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