Key Products
The three most popular streaming-video products are Apple’s
QuickTime 4 (which has been integrated into the MacOS but which can also be
downloaded separately), Microsoft Windows Media 7 (which has been integrated
into Windows but which can also be downloaded separately), and RealNetworks’
RealVideo 8 (which runs on the company’s RealPlayer). The basic clients are
free, although Apple and RealNetworks also sell enhanced clients. Microsoft also
sells NetShow Theater Server, a high-end product that delivers full-screen,
broadcast-quality video over high-bandwidth networks. NetShow is primarily
designed for use over high-speed LANs and intranets, and its content can be run
on a standard Windows Media player. Users can access small-screen, lower quality
video from all three streaming-video products, with 56-Kbps and even slower
modems. However, users who want high-quality video must be able to access the
Internet at 500 Kbps for RealVideo 8,700 Kbps for QuickTime, 720 Kbps for
Windows Media 7, and up to 8 Mbps for NetShow. The difference in access
requirements is based on the products’ different codec algorithms.
Platform Support
The QuickTime streaming server supports the FreeBSD, Linux,
MacOS, Solaris, and Windows operating systems. The RealVideo server supports the
Linux, Solaris, and Windows operating systems. Both technologies’ clients
support all major platforms. The Windows Media server runs only on Windows,
while the client supports only the Macintosh and Windows platforms.
Advantage - QuickTime
QuickTime is the oldest of the online video technologies.
According to Frank Casanova, Apple’s director of QuickTime product marketing,
the product is supported by more applications, including Microsoft World and
Excel, than competing technologies.
Advantage - Windows Media
One advantage of Windows Media is that it is integrated with
other Windows based technologies. This makes it simpler to implement and utilize
for some Windows users, especially those without significant technical
experience. Windows Media also includes digital-rights management technology,
which protects the content providers’ intellectual property. The technology
lets content owners prevent recipients from distributing material without the
author’s permission.
Content producers are concerned about unauthorized
distribution of their material. Therefore, streaming media companies want to
convince producers that it’s safe to provide quality content for Windows
Media.
Advantage - Real Video
An advantage of RealVideo is that content providers can
encode files so that clients can access them at different speeds.
The client can then select the best access rate based on the
available bandwidth.
Streaming Media with Windows 2000 Server
A new component in Win 2000 Server Windows Media Services
allows you to stream media files on your Network.
Setting up a streaming server
Streaming can be done either as Unicast or Multicast. The
difference lies in how the streaming data is sent to clients. In Unicast
streaming, data is sent through a point-to-point connection between the client
and the server. Each client receives a separate, distinct stream from the
streaming server. Thus, the stream is demand-based, that is, it is sent out only
if requested by a client.

On the other hand, in multicast streaming, a single stream of
data is transmitted over the network, and all clients connect to this single
stream. The benefit of this is that it saves network bandwidth.
Streamable Data
Windows Media Services can stream all popular data formats.
However, some formats like AVI and WAV need to be encoded into another format
called Advanced Streaming Format (ASF) before they can be streamed. Consider ASF
as a "ready-to-be-streamed" format. You can either convert files to
ASF format using an encoding software like Microsoft Netshow, or encode them on
the fly with Windows Media Services and stream them. MP3 files don’t need to
be encoded before streaming.
Next Page : Streaming and Receiving the Streams
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